The Fighting Pit is a round arena with your starting models placed opposite your opponent and with your base touching the wall. The game uses special fight cards alongside your standard game rules with the following amendments:
- no special abilities
- ignore initiative rolls
- use the movement value listed in the chosen card, you can move in and out of combat at will (retreating is not a rule here), attack range decides if you can hit or be hit
Find out more about the Fighting Pit terrain that inspired these rules here!
Download these supplemental rules directly from Dark Fantastic Mills here!