The 9th Age Hex-Based Campaign Rules

a T9A 1e map campaign with an economy mechanic

This download contains rules for a T9A campaign based around a Mighty Empires inspired hex-grid map.  Players amass Realm Points by holding land and key locations and are able to perform actions such as building mines, fortresses, and cities.  Gold is the campaign currency and can be used to buy larger armies and bargain with other players.

Read more about this campaign here!

Download the rules from the original link here!

 

by David Emery

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