AT18 Narrative Campaign System

a generic two player campaign framework for AT18

This supplement started life as a personal project for Graham Sanders, to develop and write a simple-to-use, generic campaign system which could be used multiple times with different outcomes each time.

The campaign system presented here still requires input from the players, in terms of world-building and narrative development. It is up to the players to create a world, or a system of worlds, to battle over, and to concoct a convincing reason for the Loyalist and Traitor forces to be fighting there in the first place.

It is his hope that others may enjoy this campaign system, and make use of it in any way they see fit. The main aim, as always, is to have some fun!

Read more about the system, and downloaded the latest version, here!


by Graham Sanders

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