a 7 scenario, 6 turn, WHFB campaign for 4-6 players with plenty of custom rules and tables

The goal of this campaign is to provide a structured way to play out a Warhammer Campaign that involves a little more than playing some games and trying to link them together somehow.  The Mighty Empires rules (the original rules from the 80s) form the basis of much of this document.  These rules are a combination of the Mighty Empires rules mixed with ideas from the General’s Compendium, mixed in with the author’s own ideas.  Any and all rules within this document can be modified to suit any gaming group’s needs.  If a group wishes to play this campaign for longer than six turns, it should be no problem to do so without any modification of the ruleset.


by Chris “Auticus” Nye

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