Endless hordes from the wastes fall like an avalanche. All the unprepared defenders can hope for is to delay the enemy long enough for others to be able to deal with them.
Halting the Tide can reasonably be played at any Encounter Level down to Skirmish. Since the full flavor of the scenario requires large forces, team play is encouraged, especially since this decreases the load on the individual player.
Read more about this scenario at the Warmachine & Hordes General Discussion Facebook Group here!
by Tom Chlebus